

We would recommend the Hunter as a starting class due to its excellent stats and the fact you start with a bow. Melee weapon will need replacing relatively quicklyĭexterity warriors have a lot more to play with as there are four viable options for a starting class. Very low vitality, endurance, and strength Armour isn't the best against physical damage Dexterity types, on the other hand, are the best option for those that like to play it safe and attack at opportune moments, ready to parry or dodge whenever required. If you manage to hit successfully, you can stun-lock a bunch of enemies until they're toast, but if you fail a hit it can have dire consequences. Strength types are the best example of risk versus reward. You'll generally have more stamina to play with though, and more opportunities to dodge between attacks. The Long Sword isn't terrific though, but is serviceable enough until you find something better.ĭexterity melee types typically attack a lot faster than their strength counterparts, but often at the expense of smaller damage output per hit and a smaller chance to stun or knock down enemies.

The starting armour is also excellent, and will safely get you through at least half of the game without trouble. So it might actually end up being a better idea to roll a Warrior, that has slightly less strength, endurance, and vitality but four more points in dexterity, which will allow you to use a lot of early strength weapons right off the bat. This isn't quite as important for strength types, but it will lock you out of using some excellent early weapons that require higher dexterity unless you pop some points in there. The downside is its super low dexterity though. The Bandit has the highest strength and endurance so can wield more powerful weapons right off the bat, and also comes equipped with an axe that deals considerable damage early in the game. Long Sword is serviceable, but not the best starting weaponįor strength types, the bandit and Warrior are the best opening classes and there's very little to chose between them. You've also got an enormous shield that you can pop up when required to soak up enormous damage entirely. The upside is, a lot of these heavy weapons can stun or knock down opponents, so as long as you get in first, you should be able to prevent the enemy's attack entirely. The weapons are slow though, and require a ton of stamina to wield, so you'll have to be sure that your hit will land before swinging or you'll be left wide open for a counter attack. Strength melee types can use the heaviest weapons and shields, and allow you to take off enormous chunks of health with a single hit. These types of characters come in two different flavours: strength and dexterity. So you want to get up close and personal and batter your enemies from melee range? Good for you. Let's take a look at your options: What's the best melee starting class? There's no easy answer to that question, as it depends on the type of character you want to build. You can find all of the equipment in the world of Lordran, and a few errant stat points here and there won't do much damage to your overall build.
